Difference between revisions of "Divine: Healing Prayer List"

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=Healing Domain=
 
=Healing Domain=
 
Note that some of these prayers may also appear in other domains; all prayers that are part of this domain are presented here, without cross-indexing to other domain pages.
 
Note that some of these prayers may also appear in other domains; all prayers that are part of this domain are presented here, without cross-indexing to other domain pages.
 +
 +
==Prayers==
 +
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
 +
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Syllable Healing Prayers</font></div>
 +
|-
 +
! width="15%"|Prayer Name
 +
! width="10%"|Action
 +
! width="75%"|Effect
 +
|-style="background:white;" align="left"
 +
| [[#Cure|Cure]] || Swift || Ally can spend a ''healing surge''; or, deal holy damage to undead.
 +
|-align="left" style="background:#ebebeb;"
 +
| [[#Regen|Regen]] || Swift || Target gains ''regen'' for 5 rounds.
 +
|}
  
 
&nbsp;
 
&nbsp;
  
 
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
 
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Healing Domain</font></div>
+
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Word Healing Prayers</font></div>
 
|-
 
|-
! width="8%" align="center"|Grade
 
 
! width="15%"|Prayer Name
 
! width="15%"|Prayer Name
! width="10%"|Type
 
 
! width="10%"|Action
 
! width="10%"|Action
! width="57%"|Effect
+
! width="75%"|Effect
 
|-style="background:white;" align="left"  
 
|-style="background:white;" align="left"  
| align="center"|Minor || [[#Cure|Cure]] || Utterance || Standard || Heal a target for ''potency 4'' hit points; this amount is halved if the target does not spend a healing surge.  
+
| [[#Cura|Cura]] || Swift || Ally can spend two ''healing surges''; or, deal holy damage to undead.
 +
|-align="left" style="background:#ebebeb;"
 +
| [[#Raise|Raise]] || Standard || Remove the ''dead'' status from a creature.
 +
|}
 +
 
 +
&nbsp;
 +
 
 +
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
 +
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Phrase Healing Prayers</font></div>
 +
|-
 +
! width="15%"|Prayer Name
 +
! width="10%"|Action
 +
! width="75%"|Effect
 +
|-style="background:white;" align="left"
 +
| Curaga || Swift || Allies within a 20-foot radius can spend a ''healing surge''.
 
|-align="left" style="background:#ebebeb;"   
 
|-align="left" style="background:#ebebeb;"   
| align="center"|Minor || Restoration || Utterance || Standard || Remove one of the ''down'' statuses from a target.
+
| Esuna || Swift || Remove status ailments from the target.  
|-align="left"  
+
|}
| align="center"|Minor || Vigor || Incantation || Standard || The target automatically succeeds on stabilization checks, removes ''bleeding''.
+
 
|-align="left" style="background:#ebebeb;"
+
&nbsp;
| align="center"|Minor || Regen || Incantation || Standard || Target gains ''regen (potency 2)'' for 5 rounds.
+
 
|-align="left"  
+
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
| align="center"|Lesser || Cura || Utterance || Standard || Heal a target for ''potency 6'' hit points; this amount is halved if the target does not spend a healing surge.  
+
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Verse Healing Prayers</font></div>
|-align="left" style="background:#ebebeb;"
+
|-
| align="center"|Lesser || Medica || Utterance || Immediate || Heal a target for ''potency 4'' hit points; this amount is halved if the target does not spend a healing surge.  
+
! width="15%"|Prayer Name
|-align="left"  
+
! width="10%"|Action
| align="center"|Lesser || Basuna || Incantation || Standard || Remove status ailments with short durations from the target.
+
! width="75%"|Effect
|-align="left" style="background:#ebebeb;"
+
|-style="background:white;" align="left"
| align="center"|Lesser || Raise || Incantation || Standard || Remove the ''dead'' status from a creature, returning them to 1 hp/level.
+
| Reraise || Standard || Target gains ''reraise'' for 5 rounds.
|-align="left"  
+
|}
| align="center"|Moderate || Curaga || Utterance || Standard || Allies within a 20-foot radius heal for ''potency 5'' hit points; this amount is halved if the target does not spend a healing surge.  
+
 
|-align="left" style="background:#ebebeb;"
+
&nbsp;
| align="center"|Moderate || Esuna || Incantation || Standard || Remove status ailments from the target.
+
 
|-align="left"  
+
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
| align="center"|Greater || Curaya || Utterance || Standard || Heal a target for ''potency 8'' hit points; this amount is halved if the target does not spend a healing surge.  
+
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Psalm Healing Prayers</font></div>
|-align="left" style="background:#ebebeb;"
+
|-
| align="center"|Greater || Reraise || Incantation || Standard || Target gains ''reraise'' for 5 rounds.
+
! width="15%"|Prayer Name
|-align="left"  
+
! width="10%"|Action
| align="center"|Major || Curaja || Utterance || Standard || Allies within a 20-foot radius heal for ''potency 7'' hit points; this amount is halved if the target does not spend a healing surge.  
+
! width="75%"|Effect
|-align="left" style="background:#ebebeb;"
+
|-style="background:white;" align="left"
| align="center"|Major || Arise || Incantation || Standard || Remove the ''dead'' status from a creature; restore to 50% hit points if target spends a healing surge, otherwise 1 hp/level.
+
| Arise || Standard || Remove the ''dead'' status from a creature; target can spend a ''healing surge'', otherwise is restored to ''potency 1'' hit points.
|-align="left"  
+
|}
| align="center"|Miracle || Renew || Utterance || Standard || Completely heal a target; if target does not spend a healing surge, target is healed for ''potency 6'' hit points instead.
+
 
 +
&nbsp;
 +
 
 +
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
 +
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Hymn Healing Prayers</font></div>
 +
|-
 +
! width="15%"|Prayer Name
 +
! width="10%"|Action
 +
! width="75%"|Effect
 +
|-style="background:white;" align="left"
 +
| Curaja || Swift || Allies within a 20-foot radius can spend any number of ''healing surges''.
 +
|}
 +
 
 +
&nbsp;
 +
 
 +
==Logos==
 +
The following are the ''logos'' abilities for the Healing domain.
 +
 
 +
&nbsp;
 +
 
 +
<div id="Angel of Mercy">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">ANGEL OF MERCY</font></div>
 +
|-style="background:white;" align="left"  
 +
|While you are ''dead'' or ''dying'', you can continue to take actions. You can only use ''logos'' abilities, and prayers that allow the targets to spend a ''healing surge''; you cannot target yourself with these abilities.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Deny Death">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">DENY DEATH</font></div>
 +
|-style="background:white;" align="left"  
 +
|'''Prerequisites:''' 10th+ level.
 +
|-align="left"
 +
|As a standard action, you can touch a ''dead'' or ''dying'' creature that has at least one ''healing surge'' remaining. That creature loses all status ailments (including ''dead'' and ''dying''), removes all failed ''death saves'', and is restored to full hit points; the target loses half of its remaining ''healing surges'', rounded up.
 +
|-align="left"
 +
|After using this ability, you lose all remaining ''blessings'' and your ''divinity'' immediately ends.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Heal Soul">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">HEAL SOUL</font></div>
 +
|-style="background:white;" align="left"  
 +
|As a standard action, you can touch a creature. If the creature spends a ''healing surge'', you remove one failed ''death save'' from the target.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Lay on Hands">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">LAY ON HANDS</font></div>
 +
|-style="background:white;" align="left"  
 +
|As a standard action, you can touch a creature. If the creature spends a ''healing surge'', you heal that creature for an amount equal to your current hit points.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Purifying Touch">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">PURIFYING TOUCH</font></div>
 +
|-style="background:white;" align="left"  
 +
|As a standard action, you can touch a creature. If you do, all status ailments except ''dead'' and ''dying'' on the target gain "save ends."
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Purge Undead">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">PURGE UNDEAD</font></div>
 +
|-style="background:white;" align="left"  
 +
|As a standard action, you can touch an Undead creature. If you do, make a ''divine attack'' against that creature's Reflex. If you hit, you deal holy damage to that creature equal to your current hit points.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Spiritual Infusion">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">SPIRITUAL INFUSION</font></div>
 +
|-style="background:white;" align="left"  
 +
|As a standard action, you can touch a creature. If the target spends a ''healing surge'', it gains a ''shield'' equal to double its ''healing surge value''.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="True Healing">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#F3F4FD; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">TRUE HEALING</font></div>
 +
|-style="background:white;" align="left"  
 +
|Whenever you use a ''prayer'' that allows the target to spend a ''healing surge'', and the target chooses to do so, that target also gains additional hit points equal to one-half their ''healing surge value'' (rounded down).
 
|}
 
|}
 +
</div>
  
 
&nbsp;
 
&nbsp;
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=Healing Prayer Descriptions=
 
=Healing Prayer Descriptions=
 
The following are the healing prayers in alphabetical order.
 
The following are the healing prayers in alphabetical order.
 +
 +
&nbsp;
 +
 +
<div id="Cura">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">CURA</font></div>
 +
|-style="background:white;" align="left"
 +
|'''Classes:''' [[Class: Incarnate|Inc]], [[Class: Paladin|Pal]], [[Class:_Priest|Pri]]
 +
|- align="left"
 +
|'''Domains:''' Healing
 +
|- align="left"
 +
|'''Utterance Time:''' Swift action
 +
|- align="left"
 +
|'''Range:''' Close (30 feet)
 +
|- align="left"
 +
|'''Target:''' One creature
 +
|- align="left"
 +
|'''Duration:''' Instant
 +
|- align="left"
 +
|'''Defense:''' Will
 +
|- align="left"
 +
|'''Divine Inhibition:''' Yes
 +
|-align="left"
 +
|''You speak words of healing, and the target's health is restored.''
 +
|-align="left"
 +
|The target can spend up to two healing surges. If he does, he regains hit points as normal for doing so for each surge spent, plus your Wisdom modifier for each surge spent.
 +
|-align="left"
 +
|Since Undead are typically powered by negative energy, this prayer deals damage to them instead of curing their wounds. If you use this prayer in this way, you must make a ''divine attack'' against the target, against their Will; if you hit, you deal ''potency 4'' holy damage to the target.
 +
|}
 +
</div>
  
 
&nbsp;
 
&nbsp;
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! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">CURE</font></div>
 
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">CURE</font></div>
 
|-style="background:white;" align="left"  
 
|-style="background:white;" align="left"  
|'''Classes:''' [[Class:_Priest|Pri]]
+
|'''Classes:''' [[Class: Incarnate|Inc]], [[Class: Paladin|Pal]], [[Class:_Priest|Pri]]
 
|- align="left"  
 
|- align="left"  
|'''Domains:''' Healing (Minor)
+
|'''Domains:''' Healing
 
|- align="left"  
 
|- align="left"  
|'''Prayer Type:''' Utterance
+
|'''Utterance Time:''' Swift action
|- align="left"
+
|'''Voicing Time:''' Standard action
+
 
|- align="left"  
 
|- align="left"  
 
|'''Range:''' Close (30 feet)
 
|'''Range:''' Close (30 feet)
Line 79: Line 231:
 
|''You speak words of healing, and the target's health is restored.''
 
|''You speak words of healing, and the target's health is restored.''
 
|-align="left"  
 
|-align="left"  
|The target can opt to spend a healing surge. If he does, he recovers ''potency 4'' hit points; if he does not, this amount of healing is instead halved.
+
|The target can spend a healing surge. If he does, he regains hit points as normal for doing so, plus your Wisdom modifier.
 
|-align="left"  
 
|-align="left"  
|Since Undead are typically powered by negative energy, this prayer deals damage to them instead of curing their wounds. If you use this prayer in this way, you must make a ''divine attack'' against the target, against their Will; if you hit, you deal ''potency 4'' holy damage to the target.
+
|Since Undead are typically powered by negative energy, this prayer deals damage to them instead of curing their wounds. If you use this prayer in this way, you must make a ''divine attack'' against the target, against their Will; if you hit, you deal ''potency 2'' holy damage to the target.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Raise">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">RAISE</font></div>
 +
|-style="background:white;" align="left"
 +
|'''Classes:''' [[Class: Incarnate|Inc]], [[Class: Paladin|Pal]], [[Class:_Priest|Pri]]
 +
|- align="left"
 +
|'''Domains:''' Healing
 +
|- align="left"
 +
|'''Utterance Time:''' Standard action
 +
|- align="left"
 +
|'''Range:''' Close (30 feet)
 +
|- align="left"
 +
|'''Target:''' One creature with the ''dead'' status
 +
|- align="left"
 +
|'''Duration:''' Instant
 +
|- align="left"
 +
|'''Defense:''' Will (harmless)
 +
|- align="left"
 +
|'''Divine Inhibition:''' Yes
 +
|-align="left"
 +
|''You return a dead creature to life, albeit in a weakened state.''
 +
|-align="left"
 +
|You can remove the ''dead'' status from the target, provided that status has existed for 5 rounds or less. The target can spend a ''healing surge''; otherwise, the target is returned to 1 hp.
 +
|-align="left"
 +
|The target is still considered to have failed three ''death saves'' until their next ''long rest''; as such, if the target gains ''dying'', they gain ''dead'' instead.
 +
|-align="left"
 +
|The target gains the ''weakened'' status for 5 rounds. ''(A creature with the weakened status deals half damage.)''
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Regen">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">REGEN</font></div>
 +
|-style="background:white;" align="left"
 +
|'''Classes:''' [[Class: Incarnate|Inc]], [[Class: Paladin|Pal]], [[Class:_Priest|Pri]]
 +
|- align="left"
 +
|'''Domains:''' Healing
 +
|- align="left"
 +
|'''Utterance Time:''' Swift action
 +
|- align="left"
 +
|'''Range:''' Close (30 feet)
 +
|- align="left"
 +
|'''Target:''' One creature
 +
|- align="left"
 +
|'''Duration:''' Brief (5 rounds)
 +
|- align="left"
 +
|'''Defense:''' Will (harmless)
 +
|- align="left"
 +
|'''Divine Inhibition:''' Yes
 +
|-align="left"
 +
|''You create a healing breeze that restores a creature's health over time.''
 +
|-align="left"
 +
|The target can choose to spend a ''healing surge''; if he does, he does not recover hit points, but instead gains ''regen'' for 5 rounds. ''(A creature with the regen status is healed for 10% of its maximum hit points, rounded down, at the beginning of each of its turns.)''
 
|}
 
|}
 
</div>
 
</div>

Latest revision as of 09:20, 7 March 2018

The prayer index includes a full index of all prayers in all domains, as well as an explanation of some of the terms used in these descriptions.

 

Divine Prayers
Prayer Index | Air · Animal · Artifice · Balance · Bestial · Celerity · Celestial · Chaos · Charm · City · Community · Competition · Corruption · Courage · Craft · Creation · Darkness · Death · Destiny · Destruction · Dream · Earth · Endurance · Fate · Family · Feast · Fire · Glory · Hatred · Healing · Heaven · Hunger · Ice · Illusion · Inquisition · Joy · Knowledge · Liberation · Life · Lightning · Luck · Lust · Madness · Magic · Meditation · Memory · Metal · Mind · Moon · Nature · Nobility · Ocean · Oracle · Passion · Planning · Plant · Pleasure · Portal · Power · Prophecy · Protection · Psionics · Purification · Renewal · Repose · Retribution · Rune · Secrets · Shadow · Sky · Sorrow · Strength · Storm · Suffering · Sun · Technology · Thirst · Time · Trade · Transformation · Travel · Trickery · Truth · Tyranny · Void · Water · Wealth · Wrath

 

Healing Domain

Note that some of these prayers may also appear in other domains; all prayers that are part of this domain are presented here, without cross-indexing to other domain pages.

Prayers

Syllable Healing Prayers
Prayer Name Action Effect
Cure Swift Ally can spend a healing surge; or, deal holy damage to undead.
Regen Swift Target gains regen for 5 rounds.

 

Word Healing Prayers
Prayer Name Action Effect
Cura Swift Ally can spend two healing surges; or, deal holy damage to undead.
Raise Standard Remove the dead status from a creature.

 

Phrase Healing Prayers
Prayer Name Action Effect
Curaga Swift Allies within a 20-foot radius can spend a healing surge.
Esuna Swift Remove status ailments from the target.

 

Verse Healing Prayers
Prayer Name Action Effect
Reraise Standard Target gains reraise for 5 rounds.

 

Psalm Healing Prayers
Prayer Name Action Effect
Arise Standard Remove the dead status from a creature; target can spend a healing surge, otherwise is restored to potency 1 hit points.

 

Hymn Healing Prayers
Prayer Name Action Effect
Curaja Swift Allies within a 20-foot radius can spend any number of healing surges.

 

Logos

The following are the logos abilities for the Healing domain.

 

ANGEL OF MERCY
While you are dead or dying, you can continue to take actions. You can only use logos abilities, and prayers that allow the targets to spend a healing surge; you cannot target yourself with these abilities.

 

DENY DEATH
Prerequisites: 10th+ level.
As a standard action, you can touch a dead or dying creature that has at least one healing surge remaining. That creature loses all status ailments (including dead and dying), removes all failed death saves, and is restored to full hit points; the target loses half of its remaining healing surges, rounded up.
After using this ability, you lose all remaining blessings and your divinity immediately ends.

 

HEAL SOUL
As a standard action, you can touch a creature. If the creature spends a healing surge, you remove one failed death save from the target.

 

LAY ON HANDS
As a standard action, you can touch a creature. If the creature spends a healing surge, you heal that creature for an amount equal to your current hit points.

 

PURIFYING TOUCH
As a standard action, you can touch a creature. If you do, all status ailments except dead and dying on the target gain "save ends."

 

PURGE UNDEAD
As a standard action, you can touch an Undead creature. If you do, make a divine attack against that creature's Reflex. If you hit, you deal holy damage to that creature equal to your current hit points.

 

SPIRITUAL INFUSION
As a standard action, you can touch a creature. If the target spends a healing surge, it gains a shield equal to double its healing surge value.

 

TRUE HEALING
Whenever you use a prayer that allows the target to spend a healing surge, and the target chooses to do so, that target also gains additional hit points equal to one-half their healing surge value (rounded down).

 

Healing Prayer Descriptions

The following are the healing prayers in alphabetical order.

 

CURA
Classes: Inc, Pal, Pri
Domains: Healing
Utterance Time: Swift action
Range: Close (30 feet)
Target: One creature
Duration: Instant
Defense: Will
Divine Inhibition: Yes
You speak words of healing, and the target's health is restored.
The target can spend up to two healing surges. If he does, he regains hit points as normal for doing so for each surge spent, plus your Wisdom modifier for each surge spent.
Since Undead are typically powered by negative energy, this prayer deals damage to them instead of curing their wounds. If you use this prayer in this way, you must make a divine attack against the target, against their Will; if you hit, you deal potency 4 holy damage to the target.

 

CURE
Classes: Inc, Pal, Pri
Domains: Healing
Utterance Time: Swift action
Range: Close (30 feet)
Target: One creature
Duration: Instant
Defense: Will
Divine Inhibition: Yes
You speak words of healing, and the target's health is restored.
The target can spend a healing surge. If he does, he regains hit points as normal for doing so, plus your Wisdom modifier.
Since Undead are typically powered by negative energy, this prayer deals damage to them instead of curing their wounds. If you use this prayer in this way, you must make a divine attack against the target, against their Will; if you hit, you deal potency 2 holy damage to the target.

 

RAISE
Classes: Inc, Pal, Pri
Domains: Healing
Utterance Time: Standard action
Range: Close (30 feet)
Target: One creature with the dead status
Duration: Instant
Defense: Will (harmless)
Divine Inhibition: Yes
You return a dead creature to life, albeit in a weakened state.
You can remove the dead status from the target, provided that status has existed for 5 rounds or less. The target can spend a healing surge; otherwise, the target is returned to 1 hp.
The target is still considered to have failed three death saves until their next long rest; as such, if the target gains dying, they gain dead instead.
The target gains the weakened status for 5 rounds. (A creature with the weakened status deals half damage.)

 

REGEN
Classes: Inc, Pal, Pri
Domains: Healing
Utterance Time: Swift action
Range: Close (30 feet)
Target: One creature
Duration: Brief (5 rounds)
Defense: Will (harmless)
Divine Inhibition: Yes
You create a healing breeze that restores a creature's health over time.
The target can choose to spend a healing surge; if he does, he does not recover hit points, but instead gains regen for 5 rounds. (A creature with the regen status is healed for 10% of its maximum hit points, rounded down, at the beginning of each of its turns.)