Difference between revisions of "Psionics: Metacreativity Power List"
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|In addition to the benefits gained from this power as a ''science'', if you restore an object to full hit points (or use it on an item that already has full hit points), it permanently becomes a masterwork item. | |In addition to the benefits gained from this power as a ''science'', if you restore an object to full hit points (or use it on an item that already has full hit points), it permanently becomes a masterwork item. | ||
+ | |} | ||
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+ | |} | ||
+ | </div> | ||
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+ | <div id="Slag"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#7D26CD;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">SLAG</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Psionicist|Psi]] | ||
+ | |- align="left" | ||
+ | |'''Discipline:''' Metacreativity [Telefab] | ||
+ | |- align="left" | ||
+ | |'''Manifestation Time:''' Standard | ||
+ | |- align="left" | ||
+ | |'''Range:''' Close (25 feet + 5 feet/2 levels) | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature (see text) | ||
+ | |- align="left" | ||
+ | |'''Duration:''' 1 round (see text) | ||
+ | |- align="left" | ||
+ | |'''Saving Throw:''' Reflex negates | ||
+ | |- align="left" | ||
+ | |'''Psionic Resistance:''' Yes | ||
+ | |-align="left" | ||
+ | |''You coalesce ectoplasm into a tar-like substance that coats a creature.'' | ||
+ | |-align="left" | ||
+ | |When you are using ''telefab'', you may activate this power. If you do, you can cause the ''slag'' status on a creature. As your knowledge of this power grows, its duration increases, and you can affect other creatures. | ||
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+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">DEVOTION</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |The target of this power must make a Reflex save or gain the ''slag'' status for 1 round. ''(A creature with the slag status takes double damage when dealt physical damage. This status ailment negates and is negated by'' protect ''.)'' | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''3 PP'''):''' Increase the duration of this power by 1 round. | ||
+ | |} | ||
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+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">SCIENCE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |When you manifest this power as a ''science'', it functions as though it were a ''devotion'', but its Duration becomes 1 round + 1 round/2 manifester levels. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">ART</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |When you manifest this power as a ''science'', it functions as though it were a ''science'', but replace its Target entry with "'''Area:''' 20-foot radius burst," and affects all creatures in the area. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''5 PP'''):''' Increase the radius of this power by 5 feet. | ||
|} | |} | ||
|-align="left" | |-align="left" |
Revision as of 21:39, 12 November 2015
A list of metacreativity powers for the psionicist class. The list got too long, so it's split into a number of pages now.
The power index includes a full index of all powers in all disciplines, as well as an explanation of some of the terms used in these descriptions.
Psionic Powers
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Power Index | Clairsentience · Imagiportation · Metacreativity · Psychokinesis · Ratiovitality · Telepathy |
Metacreativity Power Descriptions
The following are the metacreativity powers in alphabetical order.
Base Power
This is the base power of the metacreativity discipline.
TELEFAB
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Classes: Psi | ||||
Discipline: Metacreativity | ||||
Activation Time: Standard action | ||||
Range: 0 ft. | ||||
Effect: Unattended object of nonliving matter, up to Tiny size (see text) | ||||
Duration: Concentration (Swift) | ||||
Saving Throw: None | ||||
Psionic Resistance: No | ||||
You reach into the ethereal with your mind, and bring forth an object from nothing. | ||||
You can manifest powers with the [Telefab] descriptor without disrupting your concentration on this power, even if you fail the Manifestation check. Powers with the [Telefab] descriptor with a duration of "Concentration" are maintained when you concentrate on maintaining this power. | ||||
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Other Powers
Other powers of the metacreativity discipline.
ASTRAL CONSTRUCT
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Classes: Psi | ||||||
Discipline: Metacreativity [Telefab] | ||||||
Activation Time: Standard action | ||||||
Range: Close (25 feet + 5 feet/2 manifester levels) | ||||||
Effect: One created astral construct | ||||||
Duration: Concentration (Swift) | ||||||
Saving Throw: None | ||||||
Psionic Resistance: No | ||||||
You forge a creature out of raw ectoplasm, then send it to do your bidding. | ||||||
When you are using telefab, you may activate this power. If you do, you create an astral construct, a creature forged out of the force of your will. As your knowledge of this power increases, you can create more powerful, more varied constructs. | ||||||
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CONCEALING AMORPHA
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Classes: Psi | |||||||
Discipline: Metacreativity [Telefab] | |||||||
Activation Time: Standard action | |||||||
Range: Close (25 feet + 5 feet/2 manifester levels) | |||||||
Effect: Quasi-real amorphous film (see text) | |||||||
Duration: Concentration (Swift) | |||||||
Saving Throw: None | |||||||
Psionic Resistance: No | |||||||
You bring forth thin ectoplasm, weaving it through the air, concealing the area. | |||||||
When you are using telefab, you may activate this power. If you do, you create a concealing amorpha, hindering creatures' ability to see. As your knowledge of this power grows, you can manipulate the ectoplasm, granting yourself cover and eventually concealment. | |||||||
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CRYSTALLIZE
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Classes: Psi | |||||
Discipline: Metacreativity [Telefab] | |||||
Activation Time: Standard action | |||||
Range: Close (25 feet + 5 feet/2 manifester levels) | |||||
Target: Varies (see text) | |||||
Duration: Concentration (Swift) | |||||
Saving Throw: Fortitude negates (see text) | |||||
Psionic Resistance: Yes | |||||
You pull forth ectoplasm from the ethereal, meld it with the flesh of a creature, and force it to crystallize. | |||||
When you are using telefab, you may activate this power. If you do, you can attempt to force creatures to become crystallized, either to their benefit or detriment. | |||||
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DIAMONDIZE
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Classes: Psi | |||||
Discipline: Metacreativity [Telefab] | |||||
Activation Time: Standard action | |||||
Range: Close (25 feet + 5 feet/2 manifester levels) | |||||
Target: One creature | |||||
Duration: Concentration (Swift) | |||||
Saving Throw: Fortitude negates (harmless) | |||||
Psionic Resistance: Yes | |||||
You pull forth crystalline ectoplasm and intertwine it with the flesh of a creature, granting it strength. | |||||
When you are using telefab, you may activate this power. If you do, you can integrate ectoplasmic diamond with creatures' skins, strengthening them against harm. | |||||
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ECTOWEB
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Classes: Psi | |||||||
Discipline: Metacreativity [Telefab] | |||||||
Activation Time: Standard action | |||||||
Range: Close (25 feet + 5 feet/2 manifester levels) | |||||||
Effect: Webs in a 20-foot radius area | |||||||
Duration: Concentration (Swift) | |||||||
Saving Throw: Reflex negates (see text) | |||||||
Psionic Resistance: No | |||||||
You pull strands of ectoplasm from the ethereal, trapping creatures. | |||||||
When you are using telefab, you may activate this power. If you do, you create a mass of webs that constrict your foes. As your knowledge of this power grows, you can encase your foes in this webbing. | |||||||
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INCARNATE
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Classes: Psi | ||||||
Discipline: Metacreativity [Telefab] | ||||||
Activation Time: 1 hour | ||||||
Range: Personal | ||||||
Target: One or more manifested powers (see text) | ||||||
Duration: Permanent | ||||||
Saving Throw: None | ||||||
Psionic Resistance: Yes | ||||||
You reverse your metacreative faculties, imprinting physical properties onto the metaphysical, making the impermanent incarnate. | ||||||
When you are using telefab, you may activate this power. If you do, you can make some of your psionic powers permanent. As your knowledge of this power grows, you can make more and more powerful powers permanent. | ||||||
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RECONSTRUCTION
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Classes: Psi | ||||
Discipline: Metacreativity [Telefab] | ||||
Activation Time: Standard action | ||||
Range: Touch | ||||
Target: One object or construct | ||||
Duration: Instantaneous | ||||
Saving Throw: Fortitude negates (object, harmless) | ||||
Psionic Resistance: Yes | ||||
You touch an object, gaining an understanding of its structure, and rebuild it. | ||||
When you are using telefab, you may activate this power. If you do, you can restore an object to its original state. As your knowledge of this power grows, your ability to repair items improves, eventually reaching the point that you can make it sturdier than it originally was. | ||||
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SLAG
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Classes: Psi | |||
Discipline: Metacreativity [Telefab] | |||
Manifestation Time: Standard | |||
Range: Close (25 feet + 5 feet/2 levels) | |||
Target: One creature (see text) | |||
Duration: 1 round (see text) | |||
Saving Throw: Reflex negates | |||
Psionic Resistance: Yes | |||
You coalesce ectoplasm into a tar-like substance that coats a creature. | |||
When you are using telefab, you may activate this power. If you do, you can cause the slag status on a creature. As your knowledge of this power grows, its duration increases, and you can affect other creatures. | |||
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