Template:Journey: Discipline: Barrier
From Trinity Wiki
Revision as of 09:30, 18 February 2009 by GnomeWorks (Talk | contribs)
Barrier
|
---|
Bubble: Create a shield that protects a creature from harm of any sort. |
Contain: Attempt to contain a creature. |
Debarrier: Attempt to remove Barrier effects. |
Null [Energy]: Provide resistance to an energy type. |
Protect: Create a shield that protects a creature from physical harm. |
Reflect [Special]: Causes specials to bounce off of a creature. |
Repel: Stop specific creature from approaching. |
Shell: Create a shield that protects a creature from magical harm. |
Shield: Surround yourself in a field of force. |
Wall: Erect a physical barrier. |
[Status] Ward: Provide resistance to a status ailment. |